Valor & Villainy?

3 miles northwest of Belgorod, Russia, March 19, 1943: During the confused 
aftermath of the second series of great Soviet Winter counter-offensives, 
the Germans found themselves able to retake recently lost territory, using 
elite troops to better the Soviet numerical superiority, and their dug-in 
positions. In such situations, surprise were deemed more beneficial than some 
pre-attack, artillery barrages at the Schwerepunkt. Thus, then tactically, the 
attacking force was to creep up into the enemy vicinity, in order to immediately 
assault at dawn. 

Game Length: 4.5 turns

For the Germans to win they must capture all the Russian entrenchments
For the Russians to win they must hold the line

Germans: Squads, HMG's, MMG's, LMG's, AFV's, OBA
Russians: Squads, MMG, LMG, mtr, AT Gun, OBA

Board: #4

Aftermath: Naturally, such assault groups had to bypass the wounded (who would not 
be picked up due to manpower shortages) and gun down those of whom surrendered. 
Highly trained soldiers, they would fastiduously achieve their goal, losing their 
finest cadres in the process. But, this single mindedness also led to fanatical, 
zealous acts of heroism and barbarism. The Belgorod area was retaken in one day by 
a tenth of the number of troops defending there, but, at what cost?

Source: Squad Leader Scenario #7 - Vallor & Villainy?
